I build mods, tools, and programming languages. From KSP addons to mod managers to whole new ways to write code.
what I build
Open source mods, tools, and languages. All built because someone had to.
A beginner-friendly coding language inspired by Python and C#. Code reads like plain English, ships with a GUI compiler, VS Code extension, and basic UI support.
A mod manager built for people who actually play modded games. Auto-detects your games, one-click installs, clean per-game profiles. Supports Planet Crafter, Subnautica, Slime Rancher 2, and more.
who I am
I'm KerbalMissile, a developer and modder who builds things that are probably a bit too ambitious but somehow ship anyway.
I Lead the Nova Coding Language project, co-lead development on RP-1 Full Thrust for KSP, and built Moxi because mod management was a mess and someone had to fix it.
Most of what I make sits at the crossover of game modding and software development. If you want to collaborate, report a bug, or just talk about mods, feel free to reach out.
get in touch
Find me on GitHub, Discord, or Reddit. Always happy to talk mods, take bug reports, or collaborate on something new.